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  • Orbo…Changing the Way We Power Everything?

    Posted on January 12th, 2010 Nelson Bodnarchuk No comments

    Happy New Year! Here’s a great link that is very relevant to anyone looking to help the cause…What cause you ask?

    The human cause. Revolutionary ideas like this are what allows us to make real progress with our species.

    Checkout <a href=”http://www.steorn.com/”>www.steorn.com</a>, for more information.

  • The 8 Rules of Lean Project Management

    Posted on July 28th, 2009 Nelson Bodnarchuk No comments

    The eight rules of Lean Project Management (LPM), re-posted from the Project Times, Summarizing the Rules of Lean Project Management by Claude Emond. A great set of  rules for any PM to follow:

    Rule # 1: the “Last Planner” Rule. The one who executes the work is the one who plans the work. This saves time, money and resources due to reduced waste.

    Rule # 2: the “Tracking Percent Promises Complete (PPC)” Rule. Do not track time (effort) or cost; track small promises that you can see over time.

    Rule # 3: the “Expanded Project Team” Rule. Expand the project team to include and integrate all significant stakeholders, as part of the team as early as possible.

    Rule # 4: the “Humans, humans, humans” Rule. Humans execute projects, and project deliverables materialize through humans and for them. So be considerate to humans as, without them, no project can be a success.

    Humans from CK-Blog.com

    Rule # 5: the “Rolling the Waves” Rule. Roll the waves. Make your choices and commitments (promises) at the last responsible moment. Make them in the form of work packages that will deliver the desired results anticipated with a high degree of certainty. Plan the work, execute the work, learn and adapt, plan the work, execute the work, learn and adapt, plan the work, execute the work…succeed!

    Rule # 6: the “Opening, Adapting and Closing Often” rule. Open-Adapt-Close, Open-Adapt-Close, Open-Adapt-Close… all the time. The IPECC (Initiate, Plan, Execute, Control, Close) cycle is a recurring process; this recurrence is the true key to successful projects, lean-influenced or not. In order to close a project, you have to open-adapt-close formally at the phase level, to open-adapt-close formally at the work package level, to open-adapt-close for each required deliverable (small concrete promises), to open-adapt-close each required activity undertaken.

    Rule # 7: the “Executing Your Small Promises on Single-tasking Mode” Rule. Execute your small promises on single-tasking mode. Once your deliverables are cut into smaller pieces, deliver them one after the other, as much as possible. By cutting your project work in smaller pieces/promises, you will save on set-up time each time you are interrupted, thus accelerating delivery. This accelerating effect can be increased furthermore, if you also try to execute these promises, one after the other, this saving an additional amount of set-up time. In a multi-project/multi-tasking environment, the most productive strategy is to single-task, doing these multiple tasks in series, when possible.

    Rule # 8: the “Using LPM Principles to Implement and Adopt LPM” Rule. Live and use what you preach to implement LPM; by “walking the talk”, you will succeed in increasing the speed and extend of LPM adoption and ensure a lasting and fruitful change.

  • New Avatar Walking Cycles

    Posted on June 19th, 2009 Nelson Bodnarchuk No comments

    The development team added the new walking cycles for each of the 5 Avatars for the Paws and Tales Games, and I have to say, they outdid themselves great work guys. It also didn’t hurt that we were working with original assets for each character.

    You can check them out by signing up for a free account at pawsandtalesgames.com and then selecting each character. If you were on the game prior to this addition you’d notice the difference as the older avatar didn’t walk as much as they shifted side to side while hovering accross the screen.

  • Paws and Tales Games Press Releases

    Posted on June 15th, 2009 Nelson Bodnarchuk No comments

    I’ve recently taken on the role of Product Manager for an online game, pawsandtalesgames.com. As a product manager, I’m responsible for the product design, development, quality and marketing. Since I submitted the Project Charter approximately a year ago, I’ve seen the product go from a few scribbles on a white board to a it’s current state online. As much fun as the development and testing stages were the current marketing stage of the project is the most challenging for me as my marketing experience in the trenches is shallow to say the least. However, since I believe that specialization is for insects, I believe that I’m up for the task at hand: to drive as much traffic to the site as possible in the next 6-12 months to increase the current user base of approximately 100 to approximately 100,000.

    My first step was to submit a press release to the various online news-wires to create some internet chatter. my first few online press releases are located here: Providential Pictures Announces New Paws and Tales Games MMOG Website, at providential-pictures-announces-new-paws-and-tales-games-mmog-website. Here’s a few more that will be posted by Wed. Jun. 17th at http://www.prleap.com/pr/137137/ and at www.onlinepressreleases.com.

    I’ve used the following sites and included a few stats just in case you’re ever in need of some quick and inexpensive PR.

    • free-press-release.com, basic package is $0, paid options range from $1-$30
    • PRWeb.com, basic package is $80, great customer service, two day submission delay with basic.
    • prleap.com, basic package is $49, 1 day submission delay with basic.
    • prlog.org, free and user friendly, you are fully responsible for your post
    • onlinepressreleases.com, basic package is $0 EURO’s, and user friendly

    Most of these site have tracking stats for your Press Releases, however it’s still early on so I’ll reserve comment on the stats trackers until a later date.

  • Paws and Tales Games New MMOG Website Launched

    Posted on June 4th, 2009 Nelson Bodnarchuk No comments

    I’ve been quite busy lately with my current project, developing the Paws and Tales Games MMOG Website. Based on Paws and Tales The Animated Series®, Paws and Tales Games aims to provide a fun, safe and educational place online for children and families.

    I’ve become more of a Product Manager at this stage in the game, no pun intended. With a new look and improved features such as; streaming video of the animated episodes, educational worksheets that parents and educators can go through with their kids, and easier access to some of the games within the MMOG. The team is also working to complete the new selection of in game avatars that users can choose from.

    With the new branding and a new marketing campaign in place I’m looking forward to spending more time focused on the product marketing side of the fence for a while.

    If you’re interested go check it out and let me know what you think of the site. I’m always interested in learning more about the overall user experience, game-play, and value that users would see in the site.

    The team that I worked with deserves credit for all of their hard work and help in the development of this product, which made my task managing the development of the product both easy and fun.

    Team Credits:

    NuLayer Inc., led by Mr. J. Brenner and Mr. P. Kieltyka, performed as the Back-End Team and did outstanding work in a short time frame.

    Cieo Creative Inc., led by Mr. J. Goodman and Ms. M. Plasterer, performed as the Flash Games Developer and played a key role in the Creative design of the over all game.

    IWD Canada Inc., led by Mr. K. White and Mr. B. Kumarasamy, provided the manpower for the new website design and blog for the site.

    “Paws and Tales Games” is currently online at: www.pawsandtalesgames.com

    “Paws and Tales The Animated Series®” is currently airing on:

    CTS TV
    (Ontario, Calgary, Edmonton) at 7:30 AM

    The Miracle Channel CJIL
    (Canada) at 10:00 AM

    UCB TV
    (United Kingdom)

    Please check your local listings for more information.

  • CTQ’s for Heath & Fitness

    Posted on May 8th, 2009 Nelson Bodnarchuk No comments

    According to the Canadian Medical Association Journal (CMAJ), there is a rising prevalence of childhood obesity in most developed countries. In an article published on the 31st of March, 2009 titled Tackling the Epidemic of Childhood Obesity, not minding ones health and fitness during the course of ones life will have many short- and long-term health complications that can occur as a result. Neglecting the health and fitness aspect in life may not affect the duration in years however, it will most likely affect the quality of life during those years. However there have been several studies that show consistent exercise and a proper diet contribute to a higher quality of life.

    If one was to look at health & fitness as a high priority project that, if executed well, will improve the quality and performance of the body, the body being the customer in this case, obtaining the Critical to Satisfaction (CTS), or sometimes referred to Critical to Customer (CTC) in Six Sigma circles, and then distilling the Critical to Quality (CTQ) factors would be a key step in helping to define the factors to focus on what will improve one’s health and fitness.

    For arguments sake we’re going to neglect “Genetics” as a factor and focus on the variables that one can easily control.

    You’re free to rate these as you’d like, or add your own, but here’s my list from top to bottom:

    • Rest = 8 hrs of sleep/night
    • Water = 10 x 250mL/day
    • Food = 6 meals/day, consisting of 45/35/20 Ratio of Complex Carbs/Protien/Essential Fats
    • Exercise = 45min of increased & sustained exertion on the body
    • Sun/Fresh Air = 2-4 hrs/day
    • Relaxation = 2-4 hrs/day

    That’s my list. I don’t always have the opportunity to meet all of these requirements everyday, sometimes voluntary, however if there was a control panel that had six dials that represented each of the factors above I’d be dialing in to those rates every day. I guess the next step, if this were a DMAIC project, would be to perform an MSA and calculate the variability in my own measurement system, but I’ll save that for another post.

  • Earth Day Should be Every Day of the Year

    Posted on April 30th, 2009 Nelson Bodnarchuk No comments

    Go Green everyday of the year, save green every day of the year.

    That’s my goal. To be economical and environmental about how I spend my money. I think that should also be a businesses goal as well, and not just because of the current global economic state.

    The state of the economy today demands that people be smarter about how they spend their money, but why are we so reactive versus proactive? It seems we always wait until the last quarter to make the big play. Here’s a list of “Green Savers” that would positively impact the environment, as well as the bottom line if companies started implementing the Virtual Office on a larger scale:

    • Reducing turnover and training costs;
    • Decreasing office space construction and maintenance;
    • Lowering energy bills due to non-industrial office equipment;
    • Shortening project turnaround time – People in different time zones can work around the clock.

    The ACI estimates that over the next decade,
    greenhouse gas emissions created by full-time commuters could be
    reduced by more than five million tons by professionals freelancing
    from their homes.

    The following would be the benefits we’d all start to experience:

    1. Reduced gasoline consumption;
    2. Decreased energy used in building roads;
    3. Cutting down on energy to build, heat, cool and operate large office buildings;
    4. Minimizing run-off and disturbance in natural habitats; and
    5. Diminishing pollutants and greenhouse emissions.

    There’s definately more spin off benefits to this idea than listed here, if you’ve got any let me know.

  • Career Credentials

    Posted on March 30th, 2009 Nelson Bodnarchuk No comments

    Two goals of mine this year are to obtain the final bit of electrical design experience required to obtain my P.Eng and write the PMI PMP exam to obtain my PMP designation.

    I figure since my career has afforded me the opportunity to get this close to both of these “resume builders”, I may as well make an effort to add them to my portfolio of qualifications. Or more eloquently put “I should walk the walk if I’m going to talk the talk.

    Prediction: I see the next few months being dedicated to achieving these goals in my off hours.

  • Current Project

    Posted on March 27th, 2009 Nelson Bodnarchuk No comments

    The Current Project that I’m focused on is Re-branding and Launching a marketing campaign to create awareness and drive traffic to an MMOG website, that I previously Lead the development, and subsequent testing, over the course of 2008. The product is a Christian TV Series for kids ages 4-8 titles Paws & Tales. Here are the details:

    If you look at the Beta version you’ll see there is a lot of work to be done, however it’s mostly superficial content updates and minor feature additions. The core of the system which is a virtual world where users can chat and explore in real time with an avatar, which is built on the Ruby on Rails framework and utilizes Rabbit MQ Open Source Enterprise Messaging, is complete. And I’m happy to add, it’s free of any critical bugs.

    There is also a long list, from the testing phase of the project, that we’ve compiled for the client that is required to be completed. However, I won’t go into any detail to save you the boredom of reading my project burn-down list here, I’ll mention that it’s nearing completion and we’re aiming at an April 2009 version 1.0 launch.

    Team Credits:

    The team that I worked with on this project was professional, punctual and prefectionists when it came to the work, which made my job as PM an enjoyable one.

    NuLayer Inc., led by Mr. J. Brenner and Mr. P. Kieltyka, performed as the Back-End Team and did outstanding work in a short time frame.

    Cieo Creative Inc., led by Mr. J. Goodman and Ms. M. Plasterer, performed as the Flash Games Developer and played a key role in the Creative design of the over all game.

    IWD Canada Inc., led by Mr. K. White and Mr. B. Kumarasamy, provided the new website design and development.

    If you’re looking for and Web Development in the way of Appications, or Games for Kids, or Design and implementation these three companies will do the job on time and on budget.

    “Paws & Tales” is currently airing on:

    CTS TV
    (Ontario, Calgary, Edmonton) at 7:30 AM

    The Miracle Channel CJIL
    (Canada) at 10:00 AM

    UCB TV
    (United Kingdom)

    Please check your local listings for more information.